NOTE:
[this category is for characters that don't show up often enough to get a category/one off characters and things that otherwise don't fit into a spot! I am planning to make a general section for facts about the OSI/sphinx, the guild, team venture ,ect. Those things will be added after i get the main characters all sorted out! If you believe something could go into a category please send me an ask on tumblr about where you think it should go and the reason :)]
- General treister records battle star galactica 6
- There's position locators sewn into the speedsuits
- Apparently helper thinks about the war that would happen between man vs machines
- Scaramantula using a death ray on Sundays to go to church
- The pupa twins piss in the corner of gary's room
- The wings on the henchmen costume fly
- The guild has been around since 1910
- The compound is built on a Indian burial ground
- Dr. Quymm was friends with rusty as a kid
- Dr Quymn is epileptic
- Due to there not being 13 members on the council of 13 the leaders went back to a shared governed council.
- The sovereign made up the council of 13
- The ex council of 13 being assigned their last arch
- Illuminati runs the world secretly
- Osi never changes their password
- All members of the peril partnership wears “pp” on their belt
- The guild is underground of a bunch of old buildings
- The guilds operation rooms are in the tunnels of the subway (theres platforms with rooms on the side)
- The guild strategic operations does research and development, agent training, covert undertakings, “scams-shams-and oh damns”,
- The guild has a B.T.C room (blackmail training room), S.A.C Room (Surgical Alteration Room), H.T.C (Hypnosis Training Center), V.A.T.C (Vicious Animal Training Center), H.T.C (Hologram Training Center), Guild Interrogation Hub, Bathrooms, Ect.
- Sac room changes agents to look like famous people for operations
- Leveling up in the guild you can bring looted technology, intel, severed heads, cash. You can also do a tutor program called the big villain program where you tutor guild newbies for a day (it makes your profile look better for the review board.)
- Sovereign blamed sphinx for the death of venture causing the pyramid wars
- Problem is pronounced pro blem
- The guild keeps everything documented on paper because its old school
- The order of the triad has been staying in rancho faeo motor hotel
- The venture pool is heated
- Peril partnership is Canadians version of the guild
- Guild has a torture method called the tub (you lay in a bathtub filled with milk, and if your hungry you get honey, eventually the milk spoils then ya know)
- S7 ep3 takes place the night before thanksgiving
- Your first kill when your a henchman with the monarch is called ‘getting your wings’
- There's a secret telephone in the mayors office in newark for the blue morpho
- The learning beds locked from the outside
- There’s a rule in the cocoon that henchmen can’t kill other henchmen who work for the monarch (henchman made that rule)
- Venture tradition is to pee on a persons grave after they’re buried and the younger venture has to “fertilize” the ground after someone passes on their grave to represent new life
- There's an albino code saying to protect each other from the sun
- Smoking and liquor is banned on spider skull island
- Gay marriage and pot is not banned on spider skull island
- Mind assassinations are against guilds rules
- Every first of the month the cocoon has a room check
- Abracadabra is one of 3 holy names in magic
- Phantom limbs grandfather started the guild in February 1959
- 10:30 is usual bedtime for the boys (supposedly)
- There's a security room in the venture compound
- The Venture compound has nuclear missiles
- The fire starter lives under the venture compound
- Venture Christmas tradition is to put baby Jesus in the crib on Christmas Eve (at midnight, so basically when it hits Christmas Day)
- The cocoon is resigned in the Grand Canyon (in the earlier seasons)