• Uɴᴇxᴘᴇᴄᴛᴇᴅ Tʀɪᴘ: Your character picks up a hitch-hiker on their way home from work. The hitch-hiker (Martin) tries to persuade your character to leave everything and drive him across the country.
  • Pʀᴇsᴇʀᴠᴇ ᴛʜᴇ Hᴏᴜsᴇ!: Your character has to sell the house where they grew up. A potential buyer comes to look at it and begins to talk about all of the changes they would make to the place. This upsets your character, who decides they want to find a buyer who will leave everything the way it has always been.
  • Tʀᴏᴜʙʟᴇsᴏᴍᴇ Nᴇɪɢʜʙᴏʀ: Your character is a writer. Martin, their new neighbor, however, is so noisy that they can neither work nor sleep, therefore they decide to take action.
  • Sᴛʀᴀɴɢᴇʀ Nᴇɪɢʜʙᴏʀs: Your character and Martin have been neighbors from quite some time but have never really talked to each other. One faithful night your character sees him jumping out of the window and decides to follow him through the dark city streets (or vice-versa).
  • Cᴀsɪɴᴏ Rᴏʙʙᴇʀʏ: Our characters happen to be in New York's most famous casino at the same time, each of them minding their own business. Then an armed robbery takes place and both of them decide to investigate the case afterwards.
jun 12 2016 ∞
jun 17 2016 +