The ability to move instantaneously from one location to another without physically occupying the space in between. Sub-power of Spatial Manipulation and Teleportation Manipulation.
Capabilities: The user can teleport, or transfer matter (beings/objects, including themselves) or energy from one point to another without traversing the physical space between them. This can be achieved by various means, including causing the atoms/molecules to travel at light-speed, warping the space, or use quantum superposition, in which the user teleports by replacing and restocking energy in a spatial behavior.
Applications:
➥ Teleport to those the user has strong feelings for or can teleport to those who have strong feelings towards the user.
➥ Teleport short distances
➥ Teleport short to shift facing
➥ Substitute one collection of molecules with another.
➥ Teleport parts of a target away
➥ Teleport others away without transporting oneself along with them or requiring physical contact; can be used both offensively and defensively.
Offensives:
- Teleport objects into a target, causing telefrag, which can punch holes or bisect the target.
- Teleport an attack back at a target.
- Teleport a target to users front to intercept an incoming attack, defending themselves and causing the target's attempt to backfire at the same time.
- Teleport anything small to around the target to immobilize the opponent.
- Teleport a burst of air into the atmosphere and/or earth, causing shock waves or earthquakes respectively.
Supplementary:
- Teleport out of harm's way.
- Teleport into the air at steady intervals to simulate Flight.
- Teleport great distances, reducing travel time.
- Teleport past walls and obstacles.
- Teleport objects to another location, creating an instant mailing.
Techniques:
- Spatial Attacks
- Telportation Combat
- Telportation Flight
- Telportation Slash
- Telportation Strike
Variations: (only one Malakai has)
➥ Teleport to any location as long as they can find an energy source to lock onto.
Levels:
➥ User is capable of teleporting large distances, from one side of a field to another, or a few kilometers or so. User can teleport limited mass, equal to several people/heavy household appliances.
Limitations:
- Momentum may be conserved when teleporting meaning a being cannot simply avoid the damage in the midst of falling by just teleporting to the ground.
- Teleporting may take time, ie. user may need to concentrate certain time before the transportation happens.
- If the user's power is calculation-based, low intellect and stress may hinder ability.
- If the time-space coordinate the user is teleporting to is already occupied, user may get thrown to another location, or suffer some other sort of teleportation malfunction.
- May not be able to teleport other teleporters due to a spatial contradiction.
- Objects teleported may lose their speed.
- May be required to know the area they are teleporting to teleport properly.
- May only be able to teleport a particular amount of times per time span, and overuse of the power may lead to self-damage and even death.
- May only be able to teleport oneself and/or what user is carrying on their person.
- May only be able to teleport within a particular distance from where they are to begin with.
- May only be able to teleport objects within a certain mass or density.
- Users of Teleportation Negation can prevent uses from teleporting.
- Users of Teleportation Diversion can redirect user's landing position.
- Users of Teleportation Prediction can predict where user is teleporting.
- Users' teleportation may be limited when the Spatial Cognizance is being interfered with, such as rain, chaff or anything that emits spatial noise.
- Teleportation may cause a spatial disturbance, allowing highly sensitive opponents to track down their destination.