before/misc:
- Cragmaw Castle
- deep in mountain and forest, there's a castle.
- Wolfrid can lead us there.
- regularly patrolled by hobgoblins (outer areas)
- wolf pack will find us when we need them
- maybe let emma get me armor
- FRENZIED RAGE IS FREE.
- art idea: wynne with a keytar??? kratlyn with a gong, barb with percussion, emma with a bong (it gets me closer to god), (what is it that bella uses?)
session:
- towards Cragmaw, met up with wolf pack. goblins, and an ogre. in the woods and castle.
- we all follow Serious, mostly quiet except Emma and Kratlyn. it's dark, under the trees.
- patrol of Ogre and four hobgoblins.
- Everyone hides but Kratlyn and Emma, who are just "acting natural" out in the open.
- Hobgolin says "stop" and the ogre... does. is controlled, apparently?
- How long do you intend to stay in the Cragmore area? "Until we're done."
- Emma: you never know what's going to drop of the sky... opportunities abound... you'd be surprised...
- Barb is within 30ft of Wynne, 1d4 "add the number rolled to an attack roll, an ability check, or a saving throw it makes." Once per turn.
- Emma passes out, Wynne is almost dead. Wolfram jumps onto the ogre and knocks it down.
- Long rest.
- Screen of trees, clearing, and an old castle. Seven crumbling towers. upper stories collapsed. large doors are wreckage, dark hall inside.
- Wynne detects magic to the east, godly magic.
- Barb destroys a door and reckless attacks a goblin - two crit failures. Bonus action kills it.
- we hear movement from all sides, after killing the two gobbins (above).
- spiritual weapons can flank with each other!! and emma rolled a fucking crit!!!!!
-
- we get a moment to break, but we hear footsteps incoming. stress!!
nov 29 2020 ∞
dec 6 2020 +