• The Laser Gunner is probably one of the most powerful attackers in the game. A talented Energy Weapon user will absolutely shred through enemies, dealing more damage than a close range shotgun blast at extreme ranges with the right weapons. Plus it seems to have a fairly easy job of blowing through armor which will help you deal with the heavily armored troops that are running around in the late game.
  • With this in mind your primary focus is going to be on hitting enemies and hitting them in the vitals. Enemies die rather easily to laser weapons so you don’t have to put too much work into killing enemies just so long as you can actually hit them. Early on it’s in your best interest to stay close to enemies and bean them with shots to their limbs. Take out the legs of melee enemies while trying to injure the arms of ranged attackers to disarm them. Later on though you can just aim for enemies heads and absolutely decimate foes.
  • special
    • Strength: 4
    • Perception: 7
    • Endurance: 5
    • Charisma: 6
    • Intelligence: 6
    • Agility: 6
    • Luck: 6
  • Tagged Skills
    • Energy Weapons
    • Science
    • Barter or Repair (whatever you prefer to use to repair your weapons)
  • Traits
    • Good Natured
    • Kamikaze
  • Perks
    • Rapid Reload
    • Comprehension (to aid in ammunition crafting)
    • Vigilant Recycler
    • Commando
    • Scrounger
    • Finesse
    • Jury Rigging
    • Meltdown
    • Better Criticals
    • Sniper
    • Robotics Expert
    • Action Boy / Girl
    • Grim Reaper’s Sprint
    • Laser Commander
    • Nerves of Steel
  • Pretty much the entire purpose of the perks for this character build are basically taken around two basic ideas: keeping your equipment at top functionality and inflicting lots of damage with your lasers. Vigilant Recycler and Scrounger will keep your ammo supplies fairly high while Jury Rigging will help keep your guns in top functionality. Most of the other perks that you’re taking will help you slaughter your enemies with devastating VATs attacks that will blow through enemy defenses.
  • In many ways this build works quite functionally like the Sniper build does with the main exception of this being a good deal more devastating. You’ll have a pretty easy time beaning enemies in the face with your laser blasts and they won’t survive too many of those as you get more and more deadly perks. If you can get your hands on a Gauss Rifle and pair it up with these perks then most enemies will be blown away easily, while the corona effect of Meltdown helps you kill off other enemies.
  • Partners: With this build it’s quite easy to completely recommend Rex as your back up with this build. He will close to melee range and tear enemies up while you take shots at them from a distance. As for your human companion you can either take Cass along, since she can do melee reasonably well but also shoot if you don’t want her in melee, or Lily since she can tear through enemies like a hot knife through butter.
apr 15 2019 ∞
jul 26 2019 +