• write chapter four
  • code chapter four
  • fix the maps in chapter 3
  • code the CG gallery

finished:

  • write and program shuuki chapter three
  • code music room
  • code memento gallery
  • re-write shuuki chapter two BCM scenes
  • fix sprite coding in chapters one & two
  • design and code "drop-down" menu
  • code the character profiles pages
  • find a good alarm clock SFX
  • write extended scenes for first 3 BCMs
  • code save/load GUI (once Lazcht's done with it)
  • re-do (at least some) screens as PNGs, not JPGs
  • code shuuki chapter two
  • begin coding BCM item database
  • code time machine GUI
    • add button for action/stealth mode
    • code/script "tutorial" BCMs
  • tutorial variable (cannot launch during tutorial)
  • code choices
  • chapter splash screen
  • write shuuki chapter two
  • script natsume chapter one
    • add the yukinari scene
  • make sure natsume and shuuki chapter ones match up
  • finish writing natsume chapter one
  • re-do keymapping so it's more similar to lamento
  • create GUI screen for the above
aug 29 2011 ∞
aug 30 2014 +