• If you hate it, start early and break it into pieces
  • An hour away is three hours at home
  • Start something today to stay busy tomorrow
  • Solve the puzzles later
  • Everything will probably change anyway
  • Sharpen your textures
  • Send drafts before 100%
  • Work out details last
  • Think simple and scale
may 27 2013 ∞
jun 30 2013 +