updated 8.3.17

(order: UI + mechanics + basic / battle system / clients + mapping)

NOTE:

  • remove ally, make egg an enemy. i wont be able to animate it but this will solve awkward positioning and accidentally putting salt/pepper on self. who needs an animated egg anyway...
  • add "CHECK" skill so firah can check status of food
  • scrap idea of making clients enemies

finished:

  • title screen
  • introduction sequence
  • firah's facesets + charsets
  • flying mechanic

/

  • food: all food images for first dish (?)

/

  • clients: mom
  • houses: firah
  • yellow: outside house

todo:

  • x menu (items)
  • overworld map
  • facesets: all

/

  • food: all except first dish (sans egg)
  • battle bg: for all

/

  • clients: all except mom
  • houses: all except firah's
  • yellow: takeoff, mayor's house
  • blue: all
  • green: all
  • red: all

main concern:

  • mapping (for yellow --> overworld --> rest)
  • user interface

least concern:

  • music + sfx LOL
  • CGs
  • dialogue (can figure this out later)
  • dishes
aug 3 2017 ∞
aug 15 2017 +