updated 8.3.17
(order: UI + mechanics + basic / battle system / clients + mapping)
NOTE:
- remove ally, make egg an enemy. i wont be able to animate it but this will solve awkward positioning and accidentally putting salt/pepper on self. who needs an animated egg anyway...
- add "CHECK" skill so firah can check status of food
- scrap idea of making clients enemies
finished:
- title screen
- introduction sequence
- firah's facesets + charsets
- flying mechanic
/
- food: all food images for first dish (?)
/
- clients: mom
- houses: firah
- yellow: outside house
todo:
- x menu (items)
- overworld map
- facesets: all
/
- food: all except first dish (sans egg)
- battle bg: for all
/
- clients: all except mom
- houses: all except firah's
- yellow: takeoff, mayor's house
- blue: all
- green: all
- red: all
main concern:
- mapping (for yellow --> overworld --> rest)
- user interface
least concern:
- music + sfx LOL
- CGs
- dialogue (can figure this out later)
- dishes
aug 3 2017 ∞
aug 15 2017 +