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  • answer-reply onride(are u ok? yes)
  • apply-try to get a job in the area of amusements
  • bear-to endure a ride you don't particularly like the sensations of
  • brutal-rough ride(the wood coaster was brutal as it shook me so hard my back and neck were sore)
  • cable-mechanism on some rides
  • call-holler out to your friends to get their attention
  • catching of breath-this is difficult on some rides and thus adds to the thrill
  • cold season-winter;time when rides are usually not open and you miss them
  • cruelty potential-the temptation of workers to keep a ride going after someone gets sick
  • cry-shed tears because of joy or fear onride
  • custom-your very own version of a ride such as a self designed coaster or if you paint the cars
  • deed-act of getting sick on the ride
  • detect-notice a feeling on a ride
  • discover-to find a new ride you like
  • duty-responsibility of ride operators to keep the fun going and to take care of closed rides so they are safe to reopen ASAP
  • employ-to hire staff for amusement parks or carnivals
  • feat-act of courage going on something scary
  • fell-past tense of fall(the drop ride fell)
  • final destination 3-film about coaster deaths
  • find-a great ride among boring ones
  • finish-the last phase of a ride as it slows to a stop
  • fix-repair broken rides
  • force-how hard a ride pushes and pulls you
  • four seasons of the drop ride-rising=spring,at the top=summer,falling=autumn,bottom=winter
  • grabbing the bar-an action seen in scared individuals they will latch onto restraints with white knuckles midride because it is scarier than they thought
  • gross-an adjective describing puke
  • habit-ride addiction
  • hog-someone who won't get off the ride for others when its over. easily handled by park authorities.
  • hot hit-very popular ride
  • identify-to find out what a ride is called
  • inhumanity-forcing a terrified child to ride something big such as an unwilling 5 year old on pittfall
  • jump-to be startled;happens to most people on a drop tower ride
  • last ride-final ride of the day
  • laugh-ha ha ha
  • line-people waiting to get on a ride and the wait associated with it
  • lips-sometimes will flap in the wind on a fast forceful ride
  • look-to have eyes open during the ride
  • loop-roller coaster inversion in a circle shape
  • low-not high;ride close to the ground
  • might-brutality level of a ride
  • name-to say what a ride should be called
  • net-large computer system you can look up info on amusements with
  • observe-watch a ride to see if it is for you
  • part-only some of a whole ride(i said it at the part where we dropped)
  • path-walkway(keep the path clear for the dizzy people getting off the ride)
  • pay-spend the money or tickets to ride
  • power-intensity of a ride
  • practice-ride something again and again until you are completely familiar with it
  • react-to respond to the ride in your own way
  • ready-prepared for all of the ride elements
  • reflex-involuntary movement such as when your legs lift up in the wind on a drop ride
  • role-your role is to either squish, be squished, support the scared individual beside you, etc.
  • savage-when the ride goes faster than it is meant to go
  • say things-to talk on a ride
  • scream-eeeeeeeeeee!
  • set down-to leave belongings with the ride operator and trust him or her
  • shriek-high pitched scream
  • shrill-the high pitch of a scream on a ride
  • sidepull-lateral g-force such as on the hurricane
  • skill-ability to ride without sickness
  • stand out-to be so silly that even at a carnival people notice it and make fun of you
  • start-first phase of a ride where movement begins
  • state of being-how you feel during a ride
  • strength-stamina level required for a certain ride such as holding yourself up for the duration of the hurricane for example
  • take note-to try to remember everything said and felt on a ride
  • tax-to tire out on a strong ride
  • tell-to speak of ride memories
  • tools-items used on faulty ride mechanisms to fix them
  • turn-go around a bend on a coaster or track ride
  • turn away-to look elsewhere when someone ralphs
  • turn down-to refuse to ride
  • untamed-when someone wants off and the operator won't stop the ride
  • voice loss-can occur during a long drop and maybe other times onride
  • way-direction to a ride(the gravitron is this way c'mon)
  • weak knees-happens after a very scary ride hard to walk
  • wild-when a ride is thrilling
  • wire-power cord from a carnival trailer to the ride they are strewn across the fairgrounds
  • yell-say something in a screaming voice
apr 3 2011 ∞
apr 4 2011 +