- answer-reply onride(are u ok? yes) 
 
    - apply-try to get a job in the area of amusements 
 
    - bear-to endure a ride you don't particularly like the sensations of 
 
    - brutal-rough ride(the wood coaster was brutal as it shook me so hard my back and neck were sore) 
 
    - cable-mechanism on some rides 
 
    - call-holler out to your friends to get their attention 
 
    - catching of breath-this is difficult on some rides and thus adds to the thrill 
 
    - cold season-winter;time when rides are usually not open and you miss them 
 
    - cruelty potential-the temptation of workers to keep a ride going after someone gets sick 
 
    - cry-shed tears because of joy or fear onride 
 
    - custom-your very own version of a ride such as a self designed coaster or if you paint the cars 
 
    - deed-act of getting sick on the ride 
 
    - detect-notice a feeling on a ride 
 
    - discover-to find a new ride you like 
 
    - duty-responsibility of ride operators to keep the fun going and to take care of closed rides so they are safe to reopen ASAP 
 
    - employ-to hire staff for amusement parks or carnivals 
 
    - feat-act of courage going on something scary 
 
    - fell-past tense of fall(the drop ride fell) 
 
    - final destination 3-film about coaster deaths 
 
    - find-a great ride among boring ones 
 
    - finish-the last phase of a ride as it slows to a stop 
 
    - fix-repair broken rides 
 
    - force-how hard a ride pushes and pulls you 
 
    - four seasons of the drop ride-rising=spring,at the top=summer,falling=autumn,bottom=winter 
 
    - grabbing the bar-an action seen in scared individuals they will latch onto restraints with white knuckles midride because it is scarier than they thought 
 
    - gross-an adjective describing puke 
 
    - habit-ride addiction 
 
    - hog-someone who won't get off the ride for others when its over. easily handled by park authorities. 
 
    - hot hit-very popular ride 
 
    - identify-to find out what a ride is called 
 
    - inhumanity-forcing a terrified child to ride something big such as an unwilling 5 year old on pittfall 
 
    - jump-to be startled;happens to most people on a drop tower ride 
 
    - last ride-final ride of the day 
 
    - laugh-ha ha ha 
 
    - line-people waiting to get on a ride and the wait associated with it 
 
    - lips-sometimes will flap in the wind on a fast forceful ride 
 
    - look-to have eyes open during the ride 
 
    - loop-roller coaster inversion in a circle shape 
 
    - low-not high;ride close to the ground 
 
    - might-brutality level of a ride 
 
    - name-to say what a ride should be called 
 
    - net-large computer system you can look up info on amusements with 
 
    - observe-watch a ride to see if it is for you 
 
    - part-only some of a whole ride(i said it at the part where we dropped) 
 
    - path-walkway(keep the path clear for the dizzy people getting off the ride) 
 
    - pay-spend the money or tickets to ride 
 
    - power-intensity of a ride 
 
    - practice-ride something again and again until you are completely familiar with it 
 
    - react-to respond to the ride in your own way 
 
    - ready-prepared for all of the ride elements 
 
    - reflex-involuntary movement such as when your legs lift up in the wind on a drop ride 
 
    - role-your role is to either squish, be squished, support the scared individual beside you, etc. 
 
    - savage-when the ride goes faster than it is meant to go 
 
    - say things-to talk on a ride 
 
    - scream-eeeeeeeeeee! 
 
    - set down-to leave belongings with the ride operator and trust him or her 
 
    - shriek-high pitched scream 
 
    - shrill-the high pitch of a scream on a ride 
 
    - sidepull-lateral g-force such as on the hurricane 
 
    - skill-ability to ride without sickness 
 
    - stand out-to be so silly that even at a carnival people notice it and make fun of you 
 
    - start-first phase of a ride where movement begins 
 
    - state of being-how you feel during a ride 
 
    - strength-stamina level required for a certain ride such as holding yourself up for the duration of the hurricane for example 
 
    - take note-to try to remember everything said and felt on a ride 
 
    - tax-to tire out on a strong ride 
 
    - tell-to speak of ride memories 
 
    - tools-items used on faulty ride mechanisms to fix them 
 
    - turn-go around a bend on a coaster or track ride 
 
    - turn away-to look elsewhere when someone ralphs 
 
    - turn down-to refuse to ride 
 
    - untamed-when someone wants off and the operator won't stop the ride 
 
    - voice loss-can occur during a long drop and maybe other times onride 
 
    - way-direction to a ride(the gravitron is this way c'mon) 
 
    - weak knees-happens after a very scary ride hard to walk 
 
    - wild-when a ride is thrilling 
 
    - wire-power cord from a carnival trailer to the ride they are strewn across the fairgrounds 
 
    - yell-say something in a screaming voice 
 
  
            apr 3 2011 ∞
 apr 4 2011 +