- answer-reply onride(are u ok? yes)
- apply-try to get a job in the area of amusements
- bear-to endure a ride you don't particularly like the sensations of
- brutal-rough ride(the wood coaster was brutal as it shook me so hard my back and neck were sore)
- cable-mechanism on some rides
- call-holler out to your friends to get their attention
- catching of breath-this is difficult on some rides and thus adds to the thrill
- cold season-winter;time when rides are usually not open and you miss them
- cruelty potential-the temptation of workers to keep a ride going after someone gets sick
- cry-shed tears because of joy or fear onride
- custom-your very own version of a ride such as a self designed coaster or if you paint the cars
- deed-act of getting sick on the ride
- detect-notice a feeling on a ride
- discover-to find a new ride you like
- duty-responsibility of ride operators to keep the fun going and to take care of closed rides so they are safe to reopen ASAP
- employ-to hire staff for amusement parks or carnivals
- feat-act of courage going on something scary
- fell-past tense of fall(the drop ride fell)
- final destination 3-film about coaster deaths
- find-a great ride among boring ones
- finish-the last phase of a ride as it slows to a stop
- fix-repair broken rides
- force-how hard a ride pushes and pulls you
- four seasons of the drop ride-rising=spring,at the top=summer,falling=autumn,bottom=winter
- grabbing the bar-an action seen in scared individuals they will latch onto restraints with white knuckles midride because it is scarier than they thought
- gross-an adjective describing puke
- habit-ride addiction
- hog-someone who won't get off the ride for others when its over. easily handled by park authorities.
- hot hit-very popular ride
- identify-to find out what a ride is called
- inhumanity-forcing a terrified child to ride something big such as an unwilling 5 year old on pittfall
- jump-to be startled;happens to most people on a drop tower ride
- last ride-final ride of the day
- laugh-ha ha ha
- line-people waiting to get on a ride and the wait associated with it
- lips-sometimes will flap in the wind on a fast forceful ride
- look-to have eyes open during the ride
- loop-roller coaster inversion in a circle shape
- low-not high;ride close to the ground
- might-brutality level of a ride
- name-to say what a ride should be called
- net-large computer system you can look up info on amusements with
- observe-watch a ride to see if it is for you
- part-only some of a whole ride(i said it at the part where we dropped)
- path-walkway(keep the path clear for the dizzy people getting off the ride)
- pay-spend the money or tickets to ride
- power-intensity of a ride
- practice-ride something again and again until you are completely familiar with it
- react-to respond to the ride in your own way
- ready-prepared for all of the ride elements
- reflex-involuntary movement such as when your legs lift up in the wind on a drop ride
- role-your role is to either squish, be squished, support the scared individual beside you, etc.
- savage-when the ride goes faster than it is meant to go
- say things-to talk on a ride
- scream-eeeeeeeeeee!
- set down-to leave belongings with the ride operator and trust him or her
- shriek-high pitched scream
- shrill-the high pitch of a scream on a ride
- sidepull-lateral g-force such as on the hurricane
- skill-ability to ride without sickness
- stand out-to be so silly that even at a carnival people notice it and make fun of you
- start-first phase of a ride where movement begins
- state of being-how you feel during a ride
- strength-stamina level required for a certain ride such as holding yourself up for the duration of the hurricane for example
- take note-to try to remember everything said and felt on a ride
- tax-to tire out on a strong ride
- tell-to speak of ride memories
- tools-items used on faulty ride mechanisms to fix them
- turn-go around a bend on a coaster or track ride
- turn away-to look elsewhere when someone ralphs
- turn down-to refuse to ride
- untamed-when someone wants off and the operator won't stop the ride
- voice loss-can occur during a long drop and maybe other times onride
- way-direction to a ride(the gravitron is this way c'mon)
- weak knees-happens after a very scary ride hard to walk
- wild-when a ride is thrilling
- wire-power cord from a carnival trailer to the ride they are strewn across the fairgrounds
- yell-say something in a screaming voice
apr 3 2011 ∞
apr 4 2011 +