DRAWING FOR ANIMATION
- Gesture
- Silhouette/Value
- Line/Line of Action/Rhythm
- Line weight & Density
- Straight vs. Curve
- Asymmetry
- Avoiding tangents and parallel lines
- Personality
- Form
- Shape
- Simplicity
12 PRINCIPLES OF ANIMATION
- squash & stretch
- anticipation
- staging
- straight ahead & pose to pose
- follow thru and overlapping
- slow in and slow out
- arcs
- secondary action
- timing
- exaggeration
- solid drawing
- appeal
dec 15 2013 ∞
aug 2 2014 +