─── PC infos
- Type: integrated graphics (shared)
- Processor: Intel Core i5-6200U Processor @ 2.30 GHz (3M Cache, up to 2.80 GHz)
- Graphics adapter: Intel HD Graphics 520
- Main memory: 8 GB (2x 4 GB) shared
- Memory channel: Double (dual channel mode)
- Monitor 1: integrated, 15", LED, 1920x1080, 60 Hz, 16:9
- Monitor 2: Samsung CRG5 Curved Gaming Monitor, 24", LED, 1920x1080, 144 Hz, 16:9
- Mouse: Trust GXT 105
- Gaming Headset 1: Trust GXT 307
- Gaming Headset 2: Sennheiser HD 65 TV
- Gaming Headset 3: JVC HA-Z37W
- Support: Support for Intel HD Graphics 520
- Videos for optimization:
- Gameplay videos and channels:
─── Glossary
- Anisotropic Filtering: "AF" in short, "Filtro Anisotropico" in Italian. Always activated on low or med pc
- Ambient Occlusion: "AO" in short, "Occlusione Ambientale" in Italian. Divided in SSAO, HBAO and HDAO. Never activated on low or med pc
- Antialiasing: "AA" in short. Divided in MSAA (x2/x4/x8/x16), SSAA (x2/x4/x8/x16/Downsampling), MLAA, FXAA, TXAA, CSAA and TRSAA. For low or med pc, is better SMAA, FXAA or MLAA
- Depth of Field: "DOF" in short, "Profondità di Campo" in Italian
- Downsampling: Never activated on low or med pc
- Field of View: "FOV" in short, "Campo Visivo" in Italian. Always modify the FOV in the config file for each games and set it to 90-100° horizontal
- Lens Flare: Never activated on low or med pc
- Shader: Divided in Pixel shader, Vertex shader and Geometry shader
- Tesselation: Never activated on low or med pc
- Texture: Divided in Low, Medium, High and Ultra High. For low or med pc, set it to Low or Medium (High only with old games)
- Sharpening: "Contrasto" in Italian. Always activated on low or med pc
- Vertical Sync: "V-Sync" in short, "Sincronizzazione Verticale" in Italian. It prevents the Tearing effect (the monitor and the graphics card are not synchronized)
- Triple buffering: "Buffering Triplo" in Italian. Works with V-Sync. Never activated if the VRAM is low
oct 14 2021 ∞
mar 18 2024 +