─── resident evil 2 (2019)
- steamos settings
- Frame Limit: No | Refresh Rate: 60Hz | HRS: No | TDP Limit: No | Scaling Filter: Linear | GPU Clock: Disabled | Proton Version: No Forced Compatibility
- lossless scaling settings
- in-game settings
- Display Mode: Full Screen | Resolution: 1280x800 | Ray Tracing: Off | GI and Reflection: Medium | Light Reflection: Medium | Rendering Mode: Interlaced | Image Quality: 100% | FidelityFX Super Resolution 1: Off | Refresh Rate: 60.00Hz | Frame Rate: Variable | V-Sync: On | Anti-aliasing: FXAA+TAA | Texture Quality: High (0.25 GB) | Texture Filter Quality: High (ANISO x4) | Mesh Quality: High | Shadow Quality: High | Shadow Cache: On | Contact Shadows: On | Screen Space Reflections: On | Subsurface Scattering: On | Volumetric Lighting Quality: Medium | Particle Lighting Quality: High | Ambient Occlusion: SSAO (Set Area Only) | Bloom: On | Lens Flare: On | Motion Blur: Off | Depth of Field: On | Lens Distortion: On (+chromatic aberration) | Film Noise: Off
─── resident evil 3 (2020)
- steamos settings
- Frame Limit: No | Refresh Rate: 60Hz | HRS: No | TDP Limit: No | Scaling Filter: Linear | GPU Clock: Disabled | Proton Version: Proton GE 7-24
- lossless scaling settings
- in-game settings
- Display Mode: Full Screen | Resolution: 1280x800 | Ray Tracing: Off | GI and Reflection: Medium | Light Reflection: Medium | Rendering Mode: Normal | Image Quality: 100% | FidelityFX CAS + Upscaling: On | FidelityFX Super Resolution 1.0: Ultra Quality | Refresh Rate: 60.00Hz | Frame Rate: Variable | V-Sync: On | Anti-aliasing: FXAA+TAA | Texture Quality: High (1 GB) | Texture Filter Quality: High (ANISO x16) | Mesh Quality: High | Shadow Quality: Max | Shadow Cache: On | Screen Space Reflections: On | Subsurface Scattering: On | Volumetric Lightning Quality: High | Particle Lighting Quality: High | Ambient Occlusion: SSAO | Bloom: On | Lens Flare: On | Motion Blur: Off | Depth of Field: On | Lens Distortion: On (+chromatic aberration)
─── resident evil 4 (2023)
- steamos settings
- Frame Limit: No | Refresh Rate: 60Hz | HRS: No | TDP Limit: No | Scaling Filter: Linear | GPU Clock: Disabled | Proton Version: Proton Experimental
- lossless scaling settings
- in-game settings
- Screen Resolution: 1280x720 | Refresh Rate: 60.00Hz | Frame Rate: Variable | Display Mode: Full Screen | Vertical Synchronization: On | Cinematics Resolution: Full HD | Ray Tracing: Off | FidelityFX Super Resolution 2: Quality | FidelityFX Super Resolution 1: Off | Image Quality: 100% | Rendering Mode: Normal | Anti-aliasing: Off | Texture Quality (Recommended VRAM): High (2 GB) | Texture Filtering: High (ANISO x2) | Mesh Quality: Low | Shadow Quality: Low | Shadow Cache: On | Contact Shadows: Off | Ambient Occlusion: Off | Volumetric Lighting: Low | Particle Lighting Quality: Low | Bloom: Off | Screen Space Reflection: On | Subsurface Scattering: Off | Hair Strands: Off | Graphic Dismemberment: On | Persistent Corpses: Many | Corpse Physics: Low | Diverse Enemy Animation: On | Motion Blur: Off | Rain Quality: Low | Terrain: Off | Destructible Environments: Off | Lens Flare: Off | Lens Distortion: Off | Depth of Field: On | Resources-Intense Lighting Quality: Low | Resources-Intense Effects Quality: Low